Text management for story
Camino Intermedio » Devlog
I've made a Unity component that takes the text from a UI.Text component and fades it in gracefully. It required some work but I'm happy with the result. I want the experience of reading the story to be pleasant, and I think that presenting the text in this way fits well with the experience I want to transmit.
Camino Intermedio
Narrative game for Rayuela de Arena Jam 2018 about myths and religions.
Status | Released |
Author | francismoy |
Genre | Interactive Fiction, Puzzle |
More posts
- How to meditateAug 21, 2018
- Selecting part of an imageAug 14, 2018
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